激战2几次版本更新都在对职业平衡性进行修改,在即将到来的九月重大新版本也是如此,今天要给大家介绍的是几大职业的技能修改。
官方解释火剑4的改动,是提高火剑4的锁定目标那一下的伤害减少路径伤害,但是元素火剑4的伤害就是来源于唔目标路径的伤害,真在墙角这玩意儿就已经GG了。
元素师 | 幻术师 | 工程师 |
战士 | 潜行者 | 游侠 |
元素
特性:
Blinding Ashes
It will now apply blinding to all enemies struck by skills that burn an area.
XIII-致盲灰烬
现在目盲症状作用于燃烧范围内所有敌人
Lightning Rod
This trait now triggers on any form of disabled, rather than only when you interrupt an enemy. This means that things like your Earthquake or Static Field will always activate this trait.
XIII-导雷神针
现在该特性出发不再受“打断敌人才触发”的限制
Elemental Contingency
Previously this trait was hindered by its cooldowns. Now each attunement will ha ve its own separate cooldown
XIII-现在每个协调都有单独CD
技能
Tornado/Whirlpool
Previously increased your power levels massively when you entered them meaning that any lingering spells you had outside would also deal bonus damage. We felt this was a bit unfair so we changed the power scale of these elite transforms so they will now no longer increase spell effects you had outside. Damage of each skill in Tornado form ha ve being normalized so you will do at the same or more damage.
精英技能:
Tornado/Whirlpool
飓风形态/漩涡形态(水下)
龙卷风状态下3个技能不再增加法术效果,其伤害数值将统一。
从官方直播中我们知道,伤害从205增至624,稳固时间增至19½秒(水下状态暂无资料) (下方技能截图)
Fiery Greatsword
Fiery Rush damage reduced from the trail by 70% while increased the damage of your ending strike by 140%. Overall you will see much less damage on the trail and a lot more damage on the ending strike. Fiery Rush, Burning Speed, and Burning Retreat will no longer be able to create multiple fields on top of one another when rolling against a wall.
炽炎巨剑
炽热冲刺(Fiery Rush)
火剑4:火墙(技能留下的火焰路径)伤害减少70%(211降至85),技能结束的时候伤害提高140%(799增长至2550)(当技能在打到人的时候伤害提高140%)
Fiery Rush
Burning Speed
Burning Retreat
will no longer be able to create multiple fields on top of one another when rolling against a wall.
炽焰冲刺(Fiery Rush)火剑4
炽焰疾步
灼焰翻滚
这些技能在墙角留下的火痕不能同一时间作用
Norn Elite Forms won’t being the same either – changes not specified yet (taken from a developer’s chat during twitch stream)
Glyph of Lesser Elementals and Glyph of Elementals
now ha ve secondary abilities you can activate. When pressed, the elementals will activate these skills on their next skill usage. This allow you to ha ve more control when using these elementals.
小型元素雕文和元素雕文
现在有第二段技能可以激活(具体技能官方暂未公布)
Glyph of Storms
We wanted this glyph to ha ve a bit more condition feel to it. Added conditions to both fire and air version of this ability (fire storm applies 1 stacking of burning on each target it hits and air will apply 2 stacks of vulnerability for 8s on each target it hits)
风暴雕文
给该雕文“火和闪电”增加症状伤害。
火焰风暴:每个目标增加1层燃烧
闪电风暴:每个目标增加2层虚弱(持续8秒)
Signet of Earth
now applies 5 stacks of bleeding for 7s when used
激战2的故事发生在北方之眼后250年。Tyria的世界将底改变其原来的样貌。这些变化是由沉睡千年的古代龙苏醒后所造成的。第一个龙,叫做Primordus ,醒来时在北方之眼 ,着手接管了Tyria的地下城Asuran ,其他 ...
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